不知不觉当中,我参加工作已经有一年半的时间(当咸鱼的时间)。虽然工作中有了很多的收获,但是课余时间都拿来玩游戏了,想想就觉得颓废。疫情之后,春暖花开,一起看书读报写代码吧,奥利给!
书籍
- [ ] Real-Time Rendering
- [ ] Physically Based Rendering, From The Theory to Implementation
- [ ] 全局光照技术
- [ ] 游戏引擎架构
[ ] 游戏设计模式
[ ] GPU Gems 1
- [ ] GPU Gems 2
[ ] GPU Gems 3
[ ] GPU Pro 1
- [ ] GPU Pro 2
- [ ] GPU Pro 3
- [ ] GPU Pro 4
- [ ] GPU Pro 5
- [ ] GPU Pro 6
- [ ] GPU Pro 7
工程
- [ ] Soft Rendering
- [ ] Rendering Engine
引擎
- [ ] Unity
- [ ] Unreal
三月
- [ ] Terrain Rendering
- [ ] Ocean Rendering
- [ ] Physically Based Rendering, Chapter 2
- [ ] Physically Based Rendering, Chapter 3